Glenn Gillis

Managing Director at Sea Monster Entertainment
Location:South Africa


Glenn Gillis is the managing director of Sea Monster Entertainment, one of South Africa's pre-eminent animation, gaming and augmented reality companies. He has a Business Science degree from UCT and has been an entrepreneur, hired gun, and consultant with growing, knowledge-intensive businesses around the world for over 25 years.
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South Africa needs to scale its creative economy

If South Africa is to ever thrive, it needs to evolve and truly start to compete in the knowledge economy...

By Glenn Gillis 21 Sep 2020

VR for brands - what's all the fuss about?

Virtual Reality (VR) has received a lot of airtime over the past few years. For retailers, in particular, the technology offers completely new ways to reach their audiences. But are we thinking about this in the right way?

By Glenn Gillis 27 Sep 2019

Using tech for visual storytelling is a powerful learning tool

Visual storytelling is fundamental to the human experience, and one of our oldest forms of expression...

By Glenn Gillis 17 May 2019

Why character-driven animation is vital to the future of workplace education in South Africa

Thanks to accelerated technological change, no company can hope to survive if it doesn't properly equip its employees to deal with the challenges of the contemporary workplace. Workplace education is no longer a nice-to-have, it's a necessity...

By Glenn Gillis 28 Mar 2019

Virtual reality is getting real

You might have already seen the photo on social media of Facebook founder Mark Zuckerberg walking triumphantly around a hall full of people, all of whom are sporting newfangled devices...

By Glenn Gillis 11 Apr 2016

Why we should be investing in engagement

South Africa, alongside some of our BRICS partners, is globally recognised as among the most fertile grounds for new consumption of smartphones, online content and mobile applications...

By Glenn Gillis 23 Apr 2015

Using animation to make sense of big data

There are a number of specialists who all contribute to analysing and interpreting big data. We'd like to add a less obvious specialisation into the mix, namely animation and gaming.

By Glenn Gillis 7 Mar 2014

Reduce, reuse, recycle

So if a picture is worth a thousand words, then surely moving pictures are even more valuable.

By Glenn Gillis 26 Nov 2013

Is the tablet the whiteboard of the future for corporate training?

No-one would dispute that corporate training is a necessary process for all organisations. Some might even say training is now more important than it has ever been.

By Glenn Gillis 9 Jul 2013

More than just child's play - gamification in marketing to kids

The idea that children learn through play, whether with toys or games, formalised or spontaneous, is a widely accepted notion. We learn social, emotional, cognitive, and even language skills through experimentation, imagination, and interaction. Playing is clearly a powerful human process.

By Glenn Gillis, Issued by Knowledge Resources 3 Jul 2013

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