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For consumers, the golden price for a gaming platform is $200 or lower. Consoles retailing at or below that price point account for more than 75% of the systems sold, according to Microsoft.
"$200 is the critical break point for volume," Rob Enderle, principle analyst at the Enderle Group, told the E-Commerce Times. "People can typically justify up to a $50 premium for more features; over that is a much harder sale. The Xbox Arcade is low enough for volume. It will depend on whether the market views the Arcade as a full product or a crippled product."
If consumers view the Arcade - Microsoft's barebones model that comes with a scant 256 MB of memory for game storage - as a lesser product, then the price cut will be moot.
"The market does not like crippled products at any price," Enderle remarked.