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Improving the quality of ads: making advertisers feel the painWhen the on-time performance of every major US airline was made public, some airlines made sweeping operational changes that markedly reduced delays. Others took the painless route: they added 20 minutes to the scheduled arrival time. Advertisers feel their pain (and pleasure) in sales. They have to - that's the way they're judged. Hence, the entertainment value of the ad is of secondary importance to them. Obviously, all things being equal, they should rather choose an entertaining ad over an odious piece of advertis vomitis. But, marketing is not always a science, and 'all things' is a theoretical concept - so we are seldom afforded this choice. Nalebuff and Ayres (2004) propose an interesting adjustment to the market dynamics in media; "Why not charge advertisers based on how many people switch channels during their ad?" Most industries reward their suppliers for quality product. So why not media? So, if the ad discourages channel hopping, the client should be rewarded. The media owner depends on viewership for profit, and if your sloppy product reduces that, then you should be penalised. But negative reinforcement makes for poor media-advertiser relations - so why not flip it around and introduce a quality rebate for ads that encourage viewers to stay put? Instead of feeling the pain of being penalised for a bad ad, the advertiser would be rewarded for a good ad with the pecuniary pleasure that only a rebate can provide. People need to feel two things to motivate them to behave in a certain way. Barry Nalebuff and Ian Ayres (2004): Why Not? How to use everyday ingenuity to solve problems big and small, Harvard Business School Press. About the authorSid Peimer believes that a balance is key. "After an evening of great pleasure, we wake up in a great deal of pain," states Sid. "This is nature's way of restoring harmony and balance." Sid is the mayor of www.stratplanning.com. |