The Coding & Robotics curriculum aims to guide and prepare learners to solve problems, think critically, work collaboratively and creatively, function in a digital and information-driven world, apply digital and ICT skills and to transfer these skills to solve everyday problems.
Coding is the way we communicate with a computer to tell it what we want it to do. Coding is also called computer programming. The program or code is a set of instructions, so the computer knows the actions it must take. You can use your computer coding to tell a computer to process data, create websites or apps, create digital games, and many other amazing digital things.
Robots are machines that have been made to do a task. There are many different types of robots. Often, robots are built to copy or imitate human actions. A robot is a programmable machine that combines science, engineering and technology.
In the Curriculum and Assessment Policy Statement (CAPS) the subject Coding & Robotics
in Foundation Phase (Grades R–3) has been organised into five strands or digital skills and knowledge content areas, namely:
Click here to learn more about the different content areas of the coding and robotics curriculum.
There are two teaching methodologies to be used when teaching the Coding & Robotics curriculum. They are:
Computational thinking involves the expressing of and finding of solutions to problems in a way that a computer can interpret and execute. Computational thinking is a dynamic process involving the following steps:
Engineering design process
The curriculum describes the design process as the backbone of the subject and should be used to structure the delivery of all learning aims. We work through the design process to solve problems:
The Smart-Kids Coding & Robotics Workbook assists learners in understanding coding and robotics concepts. It consists of write-in worksheets that can be used by teachers to introduce the subject to young learners, or by parents who want their child to learn and practice the skills required for coding and robotics.
• One activity per page with clear instructions
• Answers and tips to guide parents
• Coding blocks for additional practice
• Printout keyboard and screen to make your own laptop
• Star chart and certificate
The Smart-Kids Coding & Robotics Teacher’s Guide in eBook format provides the educator with guidelines to help learners with the activities. It includes reference to the Curriculum and Assessment Policy Statement (CAPS) addressed on each page in the Smart-Kids Coding & Robotics Workbook and includes the answers to the activities.
Learn more about the Smart-Kids Coding & Robotics Workbook.