Set over three weeks, students cover most aspects of the software at a basic level, with a focus on theory as well as technique.
The course is designed to give students a working knowledge of Maya Unlimited v. 2008.
Examples will cover foundation skills for modelling, animating and rendering. Whilst the course is designed to be as comprehensive as possible, Maya is a large, complex, software application. Therefore, self-study during the course and further study after the course will be required.
Who should attend? • 2D designers/illustrators who are looking for an extra tool in their arsenal • 3D designers/illustrators who would like to learn another application • Traditional animators who would like to learn 3D animation
Admission requirements The following skills are essential for acceptance onto the course: • Basic computer skills are an absolute must • Photoshop, or equivalent package • Some form of design experience, or interest • Basic mathematic skills • Patience and dedication
Admission requirements cont'd Creative skills or experience (non-essential) • Drawing • Photography • Camerawork and lighting • Sound and video editing
Technical areas of knowledge which my help (non essential) • Physics and world forces • Advanced mathematics
Course outline The course is designed to give students a working knowledge of Maya Unlimited 2008, including: • Software architecture • Navigation of the interface • Modeling (Polygons, Nurbs, Subdivisions) • Deformers • Materials and textures • Animation systems • Dynamics • Cameras • Lighting • Rendering
Venue
Date: 02 June 2008 to 23 June 2008 Location: City Varsity Newtown, Johannesburg Cost: R8000